Fix rendering of links in documentation.

PiperOrigin-RevId: 598855374
Change-Id: I19c1ef73d23f0c2fedb8f0a6754bb9edd91f4c20
This commit is contained in:
Yuval Tassa
2024-01-16 08:53:33 -08:00
committed by Copybara-Service
parent 3b440921df
commit 3c1907e678
+8 -7
View File
@@ -311,15 +311,16 @@ any effect. The settings here are global and apply to the entire model.
- All materials are discarded.
- All textures are discarded.
- All geoms with :ref:`contype<body-geom-contype>`=:ref:`conaffinity<body-geom-conaffinity>`=0 are discarded, if they
are not referenced in another MJCF element. If a discarded geom was used for inferring body inertia, an explicit
:ref:`inertial<body-inertial>` element is added to the body.
- All geoms with :ref:`contype<body-geom-contype>` |-| = |-| :ref:`conaffinity<body-geom-conaffinity>` |-| =0 are
discarded, if they are not referenced in another MJCF element. If a discarded geom was used for inferring body
inertia, an explicit :ref:`inertial<body-inertial>` element is added to the body.
- All meshes which are not referenced by any geom (in particular those discarded above) are discarded.
The resulting compiled model will have exactly the same dynamics as the original model, with the exception of
raycasting, as used for example by :ref:`rangefinder<sensor-rangefinder>`, since raycasting reports distances to
visual geoms. When visualizing models compiled with this flag, it is important to remember that colliding geoms are
often placed in a :ref:`group<body-geom-group>` which is invisible by default.
The resulting compiled model will have exactly the same dynamics as the original model. The only engine-level
computation which might change is the output of :ref:`raycasting<mj_ray>` computations, as used for example by
:ref:`rangefinder<sensor-rangefinder>` sensors, since raycasting reports distances to visual geoms. When visualizing
models compiled with this flag, it is important to remember that collision geoms are often placed in a
:ref:`group<body-geom-group>` which is invisible by default.
.. _compiler-convexhull: