Fix skin/flex rendering by setting size to 1 (not 0).

PiperOrigin-RevId: 912993245
Change-Id: Ib81f58bd8d474decea469cafa40d57f053eee516
This commit is contained in:
Haroon Qureshi
2026-05-09 08:38:41 -07:00
committed by Copybara-Service
parent b9a1fad99b
commit 4e2064b26f
@@ -153,7 +153,9 @@ static void PrepareGeomMeshes(mjrRenderable* renderable, const mjvGeom& geom,
rotation[0] = 1.f;
rotation[4] = 1.f;
rotation[8] = 1.f;
std::memset(size, 0, sizeof(size));
size[0] = 1.f;
size[1] = 1.f;
size[2] = 1.f;
break;
case mjGEOM_SKIN:
mjrf_setRenderableMesh(renderable, GetSkinFlexMesh(model_objects, geom.objid), 0, 0);
@@ -163,7 +165,9 @@ static void PrepareGeomMeshes(mjrRenderable* renderable, const mjvGeom& geom,
rotation[0] = 1.f;
rotation[4] = 1.f;
rotation[8] = 1.f;
std::memset(size, 0, sizeof(size));
size[0] = 1.f;
size[1] = 1.f;
size[2] = 1.f;
break;
case mjGEOM_NONE:
case mjGEOM_LABEL: