Use RST link instead of explicit html link.
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@@ -176,8 +176,7 @@ Scene recreation maintains continuity of physics and state in the following way:
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persisted.
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4. The MuJoCo state (for the joints that persisted) is set from the cache, and Unity transforms are synchronized.
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MuJoCo library has functionality for dynamic scene editing (through `mjSpec
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<https://mujoco.readthedocs.io/en/stable/programming/modeledit.html#model-editing>`_), however, this is not yet
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MuJoCo has functionality for dynamic scene editing (through :ref:`mjSpec`), however, this is not yet
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supported in the Unity plugin. Therefore, adding and removing MuJoCo components causes complete scene recreation. This
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can be expensive for large models or if it happens frequently. We intend to lift this performance limitation to be in a
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future versions of the plugin.
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