Add a missing mjITEM_END when creating the UI for the collision tree.

This fixes #774.

PiperOrigin-RevId: 517469175
Change-Id: I24a127c59f4a8dd7a5b306558425b90a80ec44f3
This commit is contained in:
Nimrod Gileadi
2023-03-17 11:50:14 -07:00
committed by Copybara-Service
parent 7a0def9791
commit c6ab23d6b4
+2 -1
View File
@@ -713,7 +713,8 @@ void makerendering(mj::Simulate* sim, int oldstate) {
// create tree slider
sim->m->vis.global.treedepth = 0;
mjuiDef defTree[] = {{mjITEM_SLIDERINT, "Tree depth", 2, &sim->m->vis.global.treedepth, "-1 15"}};
mjuiDef defTree[] = {{mjITEM_SLIDERINT, "Tree depth", 2, &sim->m->vis.global.treedepth, "-1 15"},
{mjITEM_END}};
mjui_add(&sim->ui0, defTree);
mjui_add(&sim->ui0, defOpenGL);