Add flex_texcoordadr to mjvSceneState. Fixes #1193.
PiperOrigin-RevId: 582630943 Change-Id: I113b135752268773e0afafe004b8f27c1e96ffc7
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Copybara-Service
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@@ -422,6 +422,7 @@ struct mjvSceneState_ {
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int nskin;
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int nflex;
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int nflexvert;
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int nflextexcoord;
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int nskinvert;
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int nskinface;
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int nskinbone;
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@@ -512,6 +513,7 @@ struct mjvSceneState_ {
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int* flex_shell;
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int* flex_shellnum;
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int* flex_shelldataadr;
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int* flex_texcoordadr;
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int* flex_bvhadr;
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int* flex_bvhnum;
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mjtNum* flex_radius;
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@@ -87,7 +87,7 @@
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X ( nflexelemdata ) \
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X ( nflexshelldata ) \
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X ( nflexevpair ) \
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X ( nflextexcoord ) \
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XMJV( nflextexcoord ) \
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XMJV( nmesh ) \
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X ( nmeshvert ) \
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X ( nmeshnormal ) \
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@@ -330,7 +330,7 @@
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XMJV( int, flex_shelldataadr, nflex, 1 ) \
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X ( int, flex_evpairadr, nflex, 1 ) \
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X ( int, flex_evpairnum, nflex, 1 ) \
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X ( int, flex_texcoordadr, nflex, 1 ) \
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XMJV( int, flex_texcoordadr, nflex, 1 ) \
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X ( int, flex_vertbodyid, nflexvert, 1 ) \
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X ( int, flex_edge, nflexedge, 2 ) \
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XMJV( int, flex_elem, nflexelemdata, 1 ) \
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