Add url to relevant offscreen buffer attributes
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@@ -150,7 +150,10 @@ This code sample simulates the passive dynamics of a given model, renders it off
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values, and saves them into a raw data file that can then be converted into a movie file with tools such as ffmpeg. The
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rendering is simplified compared to :ref:`simulate.cc <saSimulate>` because there is no user interaction, visualization
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options or timing; instead we simply render with the default settings as fast as possible. The dimensions and number of
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multi-samples for the offscreen buffer are specified in the MuJoCo model with the visual/global/{offwidth,offheight}
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multi-samples for the offscreen buffer are specified in the MuJoCo model with the
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visual/global/{`offwidth <https://mujoco.readthedocs.io/en/stable/XMLreference.html#visual-global-offwidth>`_,
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`offheight <https://mujoco.readthedocs.io/en/stable/XMLreference.html#visual-global-offheight>`_} and
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visual/quality/`offsamples <https://mujoco.readthedocs.io/en/stable/XMLreference.html#visual-quality-offsamples>`_
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attributes, while the simulation duration, frames-per-second to be rendered (usually much less than the physics
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simulation rate), and output file name are specified as command-line arguments.
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@@ -191,8 +194,8 @@ For example, a 5 second animation at 60 frames per second is created with:
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record humanoid.xml 5 60 rgb.out
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The default humanoid.xml model specifies offscreen rendering with 2560x1440 resolution. With this information in hand,
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we can compress the (large) raw date file into a playable movie file:
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The default `humanoid.xml <https://github.com/google-deepmind/mujoco/blob/main/model/humanoid/humanoid.xml>`_ model specifies offscreen rendering with 2560x1440 resolution. With this information in hand,
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we can compress the (large) raw data file into a playable movie file:
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.. code-block:: Shell
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ffmpeg -f rawvideo -pixel_format rgb24 -video_size 2560x1440
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