Enable shadows depending on render settings.

PiperOrigin-RevId: 886236214
Change-Id: I6999e52ff3d9fc0734082312a77d6c033b69a24b
This commit is contained in:
Haroon Qureshi
2026-03-19 09:59:23 -07:00
committed by Copybara-Service
parent eae31f0b3c
commit 6134fe48d9
@@ -368,6 +368,8 @@ void SceneView::PrepareLights() {
}
void SceneView::UpdateScene(const mjrContext* context, const mjvScene* scene) {
views_[kNormalIndex]->setShadowingEnabled(scene->flags[mjRND_SHADOW]);
mjtNum hpos[3], hfwd[3];
float headpos[3], gazedir[3];
mjv_cameraInModel(hpos, hfwd, nullptr, scene);