chenlin
b45b15d153
add chinese
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2026-08-19 17:14:37 +08:00
Yuval Tassa
395129bbd3
Improvements to lighting and replication logic in humanoid.xml and 22_humanoids.xml.
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Minor fix to memory usage printing in simulate.
PiperOrigin-RevId: 683787943
Change-Id: I0a42dacc8af0e659c3817df57bceb76d9e4d5ae3
2024-10-08 15:36:22 -07:00
Yuval Tassa
7c534a066c
Sort humanoid actuators in the same order as the joints.
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PiperOrigin-RevId: 608558353
Change-Id: I84015a92c39c187f65d59623f2793c29bf24b8ef
2024-02-20 04:41:17 -08:00
Kevin Zakka
8d1b05bbd2
Fix markdown hyperlink.
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PiperOrigin-RevId: 595383191
Change-Id: Ia11b962c68ed33cc0fd6c5279f571f4b21d81570
2024-01-03 06:19:32 -08:00
Kevin Zakka
cd972bbeee
Document humanoid model changes in changelog section of its README + minor cosmetic improvements.
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PiperOrigin-RevId: 595367344
Change-Id: I17483de71c6cbcf6a66e2fad762cc32f8cbee8b5
2024-01-03 04:47:05 -08:00
Yuval Tassa
04d44e1e0b
Modifications to humanoid model.
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- Increased hip flexion maximum.
- Symmetrised shoulder and ankle joints.
- Added hamstring tendons which couple the hip and knee at large flexion values.
- Moved duplicated values into defaults.
- Added two keyframes.
- Improved lighting.
- Changed naming convention.
- Moved description into README.md
PiperOrigin-RevId: 473745371
Change-Id: I95bf915c4caf3d5cf06c325cd73284d78a3d836e
2022-09-12 07:41:17 -07:00