Copybara-Service
e4359c04df
Merge pull request #1253 from Balint-H:feature/unity-hmap
...
PiperOrigin-RevId: 588420615
Change-Id: I2340f2fc025017133644eeedacf94b5c83e04669
2023-12-06 07:32:45 -08:00
Bálint Hodossy
f5a2879f9d
Fix braces convention
2023-12-04 14:00:24 +00:00
Bálint Hodossy
8ec1e4e2b8
Add heightfield geom type with Unity terrain, import not yet supported
2023-12-04 13:55:38 +00:00
Benjamin Nauck
42c3faa462
Add support for fluid coefficients to Unity plugin
2023-02-20 18:46:16 +01:00
Benjamin Nauck
09bc934f25
Add support for fluid shapes to Unity plugin
2023-02-17 13:15:29 +01:00
Bálint Hodossy
8312f37e7e
Reuse existing mesh assets in MjMeshFilter
2022-12-06 16:11:03 +00:00
Bálint Hodossy
12d3e0ae09
Create separate mesh when MjMeshfilter is first instantiated, to support duplicating in Editor
2022-11-23 15:02:35 +00:00
Bálint Hodossy
f6fd7efeb3
Add UVs to newly created geom meshes
2022-11-01 22:21:30 +00:00
Tom Erez
02f300c762
Refactor: separate buffer indexing and swizzling.
...
This also fixes a sensor data reading bug: previously, _sensorIndex was multiplied by 3 by MjEngineTool.
PiperOrigin-RevId: 451699887
Change-Id: I864bcbf8159857764854b25311a26ec5672125d9
2022-05-29 00:24:30 -07:00
Jesper Smith
a83a8f642f
Add priority settings to geometry
2022-05-13 17:40:11 +02:00
Saran Tunyasuvunakool
3577e2cf8b
Version 2.1.2: Python bindings, OBJ assets support, bugfixes.
...
PiperOrigin-RevId: 434731612
Change-Id: I0cfda3e7a3d1c72036764986efc252ffa1b8c6b0
2022-03-15 14:04:44 +00:00