Copybara-Service
3b440921df
Merge pull request #1268 from Balint-H:feature/unity-hmap-dyn
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PiperOrigin-RevId: 598652839
Change-Id: I3285f041c5c2e3e9286f1bb106825ee20e7147e3
2024-01-15 12:54:06 -08:00
Bálint Hodossy
2c024164ea
Edit hfield_data in Unity
2023-12-21 16:04:25 +00:00
Bálint Hodossy
d0b505c67b
Reformat scripts to better follow guidelines
2023-12-19 13:54:49 +00:00
Bálint Hodossy
28f19fbe7c
Merge branch 'feature/unity-hmap-dyn' of https://github.com/Balint-H/mujoco into feature/unity-hmap-dyn
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Merge in format from GitHub
2023-12-11 14:56:19 +00:00
Bálint Hodossy
af133f4022
Fix whitespace placements
2023-12-11 14:54:55 +00:00
Balint-H
d3429f97cc
Merge branch 'main' into feature/unity-hmap-dyn
2023-12-07 14:07:21 +00:00
Bálint Hodossy
0b413656b8
Restrict access to height range properties of the HField shape
2023-12-07 14:02:21 +00:00
Bálint Hodossy
2adfd09b87
Rebuild scenes on terrain changes for dynamic heighfields
2023-12-07 13:34:33 +00:00
Copybara-Service
e4359c04df
Merge pull request #1253 from Balint-H:feature/unity-hmap
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PiperOrigin-RevId: 588420615
Change-Id: I2340f2fc025017133644eeedacf94b5c83e04669
2023-12-06 07:32:45 -08:00
Bálint Hodossy
3e3687d022
Add functionality to synchronise rendered terrain to position of the geom
2023-12-05 18:49:32 +00:00
Bálint Hodossy
f5a2879f9d
Fix braces convention
2023-12-04 14:00:24 +00:00
Bálint Hodossy
8ec1e4e2b8
Add heightfield geom type with Unity terrain, import not yet supported
2023-12-04 13:55:38 +00:00
Benjamin Nauck
42c3faa462
Add support for fluid coefficients to Unity plugin
2023-02-20 18:46:16 +01:00
Benjamin Nauck
09bc934f25
Add support for fluid shapes to Unity plugin
2023-02-17 13:15:29 +01:00
Bálint Hodossy
8312f37e7e
Reuse existing mesh assets in MjMeshFilter
2022-12-06 16:11:03 +00:00
Bálint Hodossy
12d3e0ae09
Create separate mesh when MjMeshfilter is first instantiated, to support duplicating in Editor
2022-11-23 15:02:35 +00:00
Bálint Hodossy
f6fd7efeb3
Add UVs to newly created geom meshes
2022-11-01 22:21:30 +00:00
Tom Erez
02f300c762
Refactor: separate buffer indexing and swizzling.
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This also fixes a sensor data reading bug: previously, _sensorIndex was multiplied by 3 by MjEngineTool.
PiperOrigin-RevId: 451699887
Change-Id: I864bcbf8159857764854b25311a26ec5672125d9
2022-05-29 00:24:30 -07:00
Jesper Smith
a83a8f642f
Add priority settings to geometry
2022-05-13 17:40:11 +02:00
Saran Tunyasuvunakool
3577e2cf8b
Version 2.1.2: Python bindings, OBJ assets support, bugfixes.
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PiperOrigin-RevId: 434731612
Change-Id: I0cfda3e7a3d1c72036764986efc252ffa1b8c6b0
2022-03-15 14:04:44 +00:00