Joan Llobera
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0001fe221c
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Revert "redid the global settings according to suggested guidelines"
This reverts commit 655b961c89.
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2025-10-17 09:42:40 +02:00 |
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Joan Llobera
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655b961c89
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redid the global settings according to suggested guidelines
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2025-10-13 14:50:08 +02:00 |
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Joan Llobera
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cfd487c315
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BUGFIX: when parsing a unity scene with mujoco element,s the mujoco package generates a value for the attribute "passive", but the attribute has been droped, it is not valid anymore in unity 3.3.6
this makes old mujoco scenes that work in unity not work anymore when upgrading the mujoco version.
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2025-10-08 16:50:22 +02:00 |
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Bálint Hodossy
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3a035fc0a9
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Remove trailing whitespaces from MjMeshfilter
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2025-06-17 19:32:24 +02:00 |
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Balint-H
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a58f8d0033
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Add OBJ mesh support to Unity plugin
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2025-01-21 15:11:27 +00:00 |
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Bálint Hodossy
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36cbef50b7
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Allow loading obj meshes
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2025-01-20 11:09:18 +00:00 |
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Copybara-Service
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4a40e3fd15
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Merge pull request #1721 from stonfute:main
PiperOrigin-RevId: 704632980
Change-Id: Iaf90ef7443dd1c519a6df237dfbc4c33c28f179e
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2024-12-10 03:17:08 -08:00 |
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Balint-H
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6b3d34d9be
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Fix swapped params in tendons on XML import
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2024-11-14 17:32:28 +00:00 |
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Yuval Tassa
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088079eff0
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Rename mpr_tolerance and mpr_iterations to ccd_tolerance and ccd_iterations.
PiperOrigin-RevId: 666438658
Change-Id: I23dbdf939b9ab581f0fca4445f95c5bb36f6b463
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2024-08-22 12:01:54 -07:00 |
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Bálint Hodossy
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8ab7abf5af
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Use MuJoCo calculated cartesian axes for hinge and slide
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2024-06-25 14:12:04 +01:00 |
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stonfute
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6147c2fc6e
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Fix MjHingeJoint.cs range with MakeLocaleInvariant
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2024-06-05 15:56:23 +02:00 |
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Copybara-Service
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d6712f2944
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Merge pull request #1646 from Balint-H:fix/unity-sensornoise
PiperOrigin-RevId: 639722238
Change-Id: I80a941e97923169150f665fb3411605affcc0702
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2024-06-03 03:49:20 -07:00 |
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Bálint Hodossy
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2aa30b188c
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Adjust formatting
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2024-05-27 11:49:26 +01:00 |
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Bálint Hodossy
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adbbcc4ff5
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Track separate kv property for position actuators
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2024-05-27 11:48:11 +01:00 |
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Bálint Hodossy
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161ed22299
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Fix Unity tests for sensornoise attribute
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2024-05-27 11:29:04 +01:00 |
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Bálint Hodossy
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a9308a4420
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Remove sensor noise properties
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2024-05-10 16:12:51 +01:00 |
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Balint-H
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c2bef232b6
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Handle the implicit auto value for limits now written by the compiler to the xml
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2024-03-14 12:38:56 +00:00 |
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Copybara-Service
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0631a406c4
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Merge pull request #1470 from Balint-H:bugfix/unity-tendon-rendering
PiperOrigin-RevId: 612839845
Change-Id: Idf5b5cec4adc350b3ed36e902e2e52fbe9080281
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2024-03-05 07:49:57 -08:00 |
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Balint-H
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f70db6b0ee
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Remove unnecessary using
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2024-03-04 13:51:08 +00:00 |
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Balint-H
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2f64cf36c5
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Conditional compilation for Tendon visualization
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2024-03-04 13:49:00 +00:00 |
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Balint-H
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1baa478b64
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Fix rendering of tendons
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2024-03-04 13:41:50 +00:00 |
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Bálint Hodossy
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ee071242c6
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Constrain MjScene EventHandlers as events, consistently use MjStepArgs
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2024-01-26 14:35:03 +00:00 |
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Copybara-Service
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3b440921df
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Merge pull request #1268 from Balint-H:feature/unity-hmap-dyn
PiperOrigin-RevId: 598652839
Change-Id: I3285f041c5c2e3e9286f1bb106825ee20e7147e3
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2024-01-15 12:54:06 -08:00 |
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Tom Erez
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2388b651e8
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Unity plug-in: Fix for when xml file has no <compiler> section.
PiperOrigin-RevId: 598646137
Change-Id: Id27635dc3064f8568ae0d86c2cdee8c2d414dd2f
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2024-01-15 12:04:26 -08:00 |
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Copybara-Service
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c77f984d9b
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Merge pull request #1330 from Balint-H:fix/unity-joint-limits
PiperOrigin-RevId: 598603093
Change-Id: I441631e33e812988694f8eed48c719c6bab86148
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2024-01-15 07:08:03 -08:00 |
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Bálint Hodossy
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66a0cd3b0b
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Perform autolimit check on actuators
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2024-01-11 16:29:08 +00:00 |
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Bálint Hodossy
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3a00450d00
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Rephrase condition for default limited definition so it's more intuitive
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2024-01-11 16:20:13 +00:00 |
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Bálint Hodossy
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56b30d9d15
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Check the autolimits attribute before assigning default values for joint limitedness
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2024-01-11 16:09:06 +00:00 |
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Bálint Hodossy
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2c024164ea
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Edit hfield_data in Unity
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2023-12-21 16:04:25 +00:00 |
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Bálint Hodossy
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d0b505c67b
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Reformat scripts to better follow guidelines
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2023-12-19 13:54:49 +00:00 |
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Bálint Hodossy
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28f19fbe7c
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Merge branch 'feature/unity-hmap-dyn' of https://github.com/Balint-H/mujoco into feature/unity-hmap-dyn
Merge in format from GitHub
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2023-12-11 14:56:19 +00:00 |
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Bálint Hodossy
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af133f4022
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Fix whitespace placements
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2023-12-11 14:54:55 +00:00 |
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Balint-H
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d3429f97cc
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Merge branch 'main' into feature/unity-hmap-dyn
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2023-12-07 14:07:21 +00:00 |
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Bálint Hodossy
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0b413656b8
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Restrict access to height range properties of the HField shape
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2023-12-07 14:02:21 +00:00 |
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Bálint Hodossy
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2adfd09b87
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Rebuild scenes on terrain changes for dynamic heighfields
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2023-12-07 13:34:33 +00:00 |
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Copybara-Service
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e4359c04df
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Merge pull request #1253 from Balint-H:feature/unity-hmap
PiperOrigin-RevId: 588420615
Change-Id: I2340f2fc025017133644eeedacf94b5c83e04669
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2023-12-06 07:32:45 -08:00 |
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Bálint Hodossy
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3e3687d022
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Add functionality to synchronise rendered terrain to position of the geom
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2023-12-05 18:49:32 +00:00 |
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Bálint Hodossy
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f5a2879f9d
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Fix braces convention
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2023-12-04 14:00:24 +00:00 |
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Bálint Hodossy
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8ec1e4e2b8
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Add heightfield geom type with Unity terrain, import not yet supported
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2023-12-04 13:55:38 +00:00 |
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Bálint Hodossy
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d37881d241
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Fix wrong units indicated in ball joint tooltip.
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2023-11-23 11:38:21 +00:00 |
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Bálint Hodossy
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4fb1787a3b
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Use default value of memory option if not present in imported XML
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2023-11-17 12:46:55 +00:00 |
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Tom Erez
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9952f1708c
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Remove collision option from Unity plug-in GUI.
PiperOrigin-RevId: 582978831
Change-Id: I97275438c730655a9c942526fa410bf006189968
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2023-11-16 03:24:05 -08:00 |
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Joss Moore
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ef699d4b6d
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Allow mocap bodies to be loaded by the Unity plugin.
PiperOrigin-RevId: 558735711
Change-Id: Ibc9a81cbf8ec4b979d5b325c822c1bffc1408509
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2023-08-21 03:28:45 -07:00 |
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Tom Erez
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31c265782b
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add support for implicitfast integrator from GUI.
PiperOrigin-RevId: 532109571
Change-Id: Id9fbfad232ee7fdee8aff486b2d2b9b1b1eab258
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2023-05-15 07:50:18 -07:00 |
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Tom Erez
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139328f86e
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Clarify error messages when Unity fails to step the scene.
PiperOrigin-RevId: 527486144
Change-Id: I4e889977e035e13557c114e875ea0ba32da79002
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2023-04-26 23:30:06 -07:00 |
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Benjamin Nauck
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42c3faa462
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Add support for fluid coefficients to Unity plugin
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2023-02-20 18:46:16 +01:00 |
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Benjamin Nauck
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09bc934f25
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Add support for fluid shapes to Unity plugin
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2023-02-17 13:15:29 +01:00 |
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Benjamin Nauck
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5228ad1b2e
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Change default wind to the value from the doc
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2023-02-13 10:21:30 +01:00 |
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Benjamin Nauck
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e7a9447c03
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Add gravcomp to body in unity plugin
The unity plugin is missing gravcomp which makes it impossible for buoyancy
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2023-02-13 10:21:09 +01:00 |
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Benjamin Nauck
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9971993cdb
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Add support for implicit integrator type
The `implicit` option was added in the IntegratorType enum.
Using `@` prefix to avoid collision with reserved keyword.
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2023-02-13 10:20:42 +01:00 |
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